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1.2. Opciones Seed Sphere de las Weapons - LIGHTING

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Esta guia es un copy&page de otra fuente. Pero capaz les sirva y les sea muy interesante leelo.


Opciones Seed Sphere de las Weapons



PROPIEDAD LIGHTNING

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Excellent damage rate increase
Incrementa la probabilidad de Daño Excellent(Color Verde) de acuerdo al Level del Seed Sphere.





NOTA: Como calcular el Excellent Damage
BM: ( (Maximo Damage Skill +20%) + Skill Damage (%) ) + Critical Damage
DM(Fuerza): ( (Maximo Damage Skill +20%) + Skill Damage (%) ) + Critical Damage
LE: ( (Maximo Damage Skill +20%) + Skill Damage (%) ) + Critical Damage (Adicional se agrega un Bonus sin Determinar)
FM: ( (Maximo Damage Skill +20%) + Melee Damage / Divine Damage / AOE Damage (%) ) + Critical Damage
DM(Energia): (Maximo Damage Skill + Wizardry) + 20%) + Critical Damage
GM: ( (Maximo Damage Skill + Wizardry) + 20%) + Critical Damage
DM: ( (Maximo Damage Skill + Wizardry) + 20%) + Critical Damage
HE: ( (Maximo Damage Skill + 20%) + Critical Damage


Excellent damage increase
Incrementa el Daño Excellent (Color Verde) de acuerdo al Level del Seed Sphere.





NOTA:
Para que esta opción funcione requiere por lo menos tener un item con opción Excellent Damage +10% usando.

FORMULA:
BM: (Excellent Damage Increase * Skill Damage %)  + Excellent Damage
DM(Fuerza): (Excellent Damage Increase * Skill Damage %) + Excellent Damage
LE: (Excellent Damage Increase * Skill Damage %)  + Excellent Damage
FM: (Excellent Damage Increase * Melee Damage / Divine Damage / AOE Damage (%)) + Excellent Damage
HE: (Excellent Damage Increase + Excellent Damage
GM: Excellent Damage Increase + Excellent Damage
DM (Energia): Excellent Damage Increase + Excellent Damage
DM: Excellent Damage Increase + Excellent Damage

Ejemplo:
Excellent Damage Increase = 15
Skill Damage = 210%
15 * 210%  = 31.5
787 + 31.5 = 819

Critical damage success rate increase
Incrementa la probabilidad de Daño Critico(Color Azul) de acuerdo al Level del Seed Sphere.






Critical damage increase
Incrementa el Critical Damage (Color Azul) de acuerdo al Level del Seed Sphere.






NOTA:
Para que esta opción funcione requiere por lo menos tener un item con LUCK usando.

FORMULA:
BM: (Critical Damage Increase * Skill Damage %)  + Critical Damage
DM(Fuerza): (Critical Damage Increase * Skill Damage %)  + Critical Damage
LE: (Critical Damage Increase * Skill Damage %) + Critical Damage
FM: (Critical Damage Increase * Melee Damage / Divine Damage / AOE Damage (%))  + Critical Damage
HE: (Critical Damage Increase + Critical Damage
GM: Critical Damage Increase + Critical Damage
DM (Energia): Critical Damage Increase + Critical Damage
DM: Critical Damage Increase + Critical Damage

Ejemplo:
Critical Damage Increase = 30
Skill Damage = 210%
30 * 210%  = 63
825 + 63 = 888





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MaguiBox

« Última modificación: Abril 12, 2020, 08:15:31 pm por Jadoo GMaster »